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Integrating STEAM education into a bilingual curriculum
Education has been referred to as ‘the great [social] equalizer’ according to Horace Mann (1837). Unfortunately, even after formal education was made available to all students, the education achievement of students from minority groups have failed to perform at levels equal with their white-counterparts. The world in the 21st century demands adequate competencies and skills to face the challenges in the careers and jobs of the future. Historically, English Language students (ELs) have faced great obstacles, including laws that reduced their possibilities for educational attainment. As those barriers are being removed, the beginning of a brighter future for English Learners begins. In California, the EL Roadmap (Proposition 58) is one of the first laws that is solidary to the experience of Els instead of promoting a climate of oppression and fear. With the appropriate classroom resources, ELs will have greater opportunity to succeed. Consequently, this project is an attempt to bridge Bilingualism to STEAM education. By investigating the process of curriculum design surrounding Science Education, various themes emerge. The acronym: STEAM stands for Science, Technology, Engineering, Arts, and Mathematics in K-12 Education, and is more than just integrated content areas—it means Science Standards aligned with the Next Generation Science Standards (NGSS) 3-D Framework, Common Core Standards of Language Arts and Mathematics.